GoBelow should become a casual game in which you have to steer a small submarine through interesting underwater landscapes. To pass you have to solve puzzles and avoid obstacles. My work on the project is quite simple to describe: everything except the programming of the GameEngine and the game logic. After the design I went to scripting via interfaces between Maya and the game engine programmed by a friend (Unity and Co was not performant enough for our purposes at that time). This way, animations from Maya (as point caches) could be imported directly into our game. I also created the sound design and the music for the game.